From hackers being hit with fines to some new Oculus headgear, we have the latest headlines
from across the game industry.
so let's load 'em up and dive right in!
There's a new mobile game studio coming out of Google this year.
Dubbed the Arcade, it's planned to cater to folks who enjoy playing phone titles with
friends, and is being developed through Area 120: Google's internal incubator that allows
employees to launch startups within the company and test the waters with new ideas.
It's being led by a former Facebook intern and their first title is a trivia game of
sorts slated for a summer release.
Google is being sure to downplay it, stating that the Arcade's work is nothing more than
an early experiment at this stage.
While that may hold true going forward, Niantic Labs was founded in the same way under Google's
program before it went independent following the success of Ingress, so there could be
potential here if history repeats itself!
Nintendo's mobile efforts haven't been as fruitful as the company's wanted so far.
At their latest financial briefing, acting president Kimishima shared his impressions
on the performance of titles like Super Mario Run and Fire Emblem Heroes, which have been
performing well enough at twenty-million monthly users and generating eighty-six million in
two months, respectively, and touched on the fact that they haven't reached a satisfactory
profit point yet, but they plan to stay the course and continue cultivating the mobile
space into one of their pillars of revenue.
His upcoming replacement, Furukawa isn't deterred either, claiming that the mobile
sector is the area he's most interested in expanding right now.
He doesn't believe they have anything currently underway that could rival the runaway success
of Niantic's Pokemon Go, but he thinks the right step to take now is to expand into unexplored
territories and give their IPs more exposure across the globe.
On the other end of the spectrum, it looks like Zynga is seeing a bit more fruit than
anticipated.
Following the first quarter of the year, the company is reporting a profit of five-point-six
million: blowing its nearly ten-million estimated loss out of the water.
Their mobile sales figures are up by thirteen percent relative to last year, which also
accounted for eighty-eight percent of the total revenue for the quarter: up from last
year's eighty-two.
The company is obviously feeling pretty good about those numbers, proclaiming with confidence
that they're outperforming expectations and seeing their highest mobile audience in
four years, which they attribute to player engagement from franchises like Words with
Friends and Zynga Poker.
So if you're looking for a profitable place to apply and enjoy the delicate art of digital
gambling, a career with Zynga could be in the cards!
Zynga's results are reflective of an industry shift this year, too.
According to reports from Newzoo, mobile games represent just over fifty-percent of the market,
with console and PC lagging behind at twenty-five and twenty-four.
This marks the first year that mobile represents the largest segment of the market, too, rising
twenty-five percent over last year's numbers.
From there, PC and console are seeing a pretty even split.
They're expecting PC engagement to continue to expand, but they don't anticipate much
growth due to popular titles in the space already performing at their peak, and pay-to-play
games declining in the last few years.
Newzoo is surprised to see the growth of mobile hasn't been cannibalizing the market share
for pc and consoles, and with the global market hitting almost a hundred-and-thirty-seven
billion this year, it's safe to say all these platforms have players ready to buy
into your next project!
If you want to keep track of a fraction of those PC profits, you'll be glad to hear
Steam Spy isn't out the door quite yet.
Despite losing access to a lot of its data courtesy of Valve's recent privacy adjustments,
the service's creator Sergey has leveraged machine learning through a new algorithm that'll
help fill the void.
This new algorithm has allowed projections to fit within a ten-percent window from the
real data, but through continued iteration and development, the system can become more
effective: assuming Valve doesn't make any further changes that renders it all useless.
At the moment, certain elements of Steam Spy are restricted to members supporting the creator's
Patreon, which they claim is simply out of a desire to get everything fixed before opening
it up to the general public.
Sergey has reached out to Valve with a proposal for using their old algorithm without exposing
user data, from which the company has confirmed, the message was received.
"To be honest," Sergey said, "that was already more than they ever said to me before."
With its release at the beginning of May, the standalone Oculus Go is collecting its
fair share of headlines, and if the market intelligence firm Superdata has an accurate
prediction, the headset has a profitable future ahead of it.
With its price set at a market-friendly two-hundred dollars, they project the device to ship one-point-eighty-one
million by the end of the year, which would place it as the market-leader if you factor
out Google's Cardboard.
Moreover, they predict it'll be higher than PlayStation VR by a margin of over four-hundred
thousand.
Dedicated devices and console-based solutions is where Superdata is seeing the most potential
going forward, as their projections for mobile and PC-based arrangements are less than optimistic.
And overall, they're expecting a drop in VR sales despite the healthy offsets Sony
and Oculus are bringing to the table.
So if VR is a field of interest for you, consider their projections and look into supporting
standalone and console headsets!
If you want to keep your community free from cheats and earn a profit while you're at
it, turn your attention to PUBG Corp and take a few notes.
Through a Steam update, the team shared they're doing everything they can to prevent cheating
in their game, Playerunknown's Battleground, and they've been following through on that
promise.
Aside from the standard improvements to security measures and seeking out new anti-cheating
solutions, they've also cooperated with authorities to bring down shady businesses
that have been messing with their players, and in some cases, releasing tools that could
take control of player's computers and steal their information.
One such event from last week saw fifteen hackers who were creating hacking and cheating
programs arrested, and subsequently fined for a whopping five-point-one million dollars.
Investigations are still underway into undisclosed cases, but it's safe to say there's just
as much money on the table for cracking down on hackers than there is profiting on hacked
intrusions.
If you're interested in dabbling or developing with CryEngine, there's a Humble Bundle
deal that might just strike your fancy.
For the price of a single dollar, you can claim an animation pack and three webinar
training videos to learn a few tricks with the tech.
Every tier offers at least one asset pack to give developers an incentive to invest,
from an underwater level demo at the awkwardly-set nine-thirteen pricepoint, to the Deceit asset
pack for fifteen dollars or more.
You'll also receive a handful of games for your tier of choice, which can serve as references
for the engine's capabilities and a prime source of fun.
If you're interested in nabbing the bundle for yourself, it's available on the Humble
Bundle storefront until May 15th, so save yourself the tears later and give it a look
while you can!
And that covers this week's lineup, ladies and gentlemen.
Was there anything you found particularly insightful?
Did we miss something you think should've been covered?
Let us know in the comments below and be sure to tune in next time for another newsworthy
breakdown!
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