If you haven't seen my first Things You Missed on Jigsaw, you'll want to have seen
that first, so head over here to see that video.
I also made a mistake in the last video, which I'll clear up with an additional Thing You
Missed, so stick around for that..
"I want to play a game."
No, no, no, no… this can't be happening to me.
"I didn't like the little note you left about Jigsaw in your last video.
Now you're going to learn to appreciate the movie, by finding 24 MORE Things You Missed."
I mean, don't I have to watch the movie again to do that?
"Uhh… yeah I guess you're right.
Hold on."
[92 minutes later]
"Now!
This sawblade will continue to move toward your head for the next 6 minutes.
For each Things You Missed fact that you recite, the blade will rotate ever so slightly.
Recite enough Things You Missed, and you may be able to save your life.
Let the game begin."
Uhm!
Ok!!
I'll just start at the beginning of the movie.
In the opening scene… what's his name…?
Munson! Edgar Munson is already asking barking about how he wants to talk to Halloran.
Nelson probably set the game up that way, making him think Halloran was behind it, because
his whole goal was to frame Halloran as the Jigsaw copycat.
The music in that scene.
When he's being chased, if you listen to the drums, it's like a cinematic percussion
cover of Hello Zepp, the main theme of the Saw franchise.
He also finds the trigger behind X --- OK I guess I can't use ones from the last video
I didn't hear that in the rules.
"I said more Things You Missed, not the same Things You Missed."
OK.
OK, fair point.
What about the fact that when Munson pulls the trigger, we see the countdown begin in
the room, then next time we return to the room, we see the same part of the countdown
ticking down again, alluding to the fact that the game we see is separate from the game
taking place in the past.
Uhmmm…. can I do more evidence that the game onscreen took place in the past?
"I will allow it."
Great.
Cause Carly has that line, "he said it was a game, games can be won."
That shows us that they aren't familiar with the Jigsaw games, even though the Jigsaw
traps have become well known in mainstream culture by the later movies in the franchise.
On that same note, Ryan reacts to Jigsaw's puppet as if he's seeing it for the first
time.
...and none of them recognize the voice they hear as the now iconic sound of Jigsaw.
The sound of the voice is made public in Saw 7 when a trap is broadcasted out to the people,
so the characters in Jigsaw would definitely know the voice if the movie took place in
the present.
Ahhh what else….
That;s it!
The puppet.
None of the other Saw films show Jigsaw's puppet with light up eyes.
During the hanging portion of the game in Jigsaw, you can actually see the red eyes
glowing in the background, right before Ryan stabs Carly with the Hydrochloric acid, possibly
foreshadowing her symptoms after she reacts to the acid, where her eyes actually bleed
themselves red.
By the way, that's one of the Things I Missed In The Last video.
I for some reason thought it was one of the nurses who has experience with hydrochloric
acid victims.
It was actually Nelson.
The real reason he was able to recognise it was because he was the one to set up the trap.
There's a lot of other evidence against Nelson in this movie.
Maybe a little bit too much.
Like when he video chats the daughter and apologizes to the babysitter for making her
stay late again.
Late again, because he's constantly out late preparing a new trap , relocating corpses
of his victims, or framing Detective Halloran.
During the autopsy of the first victim, Lt. Nelson immediately knows exactly where to
look in the victim's body to find the computer chip, because he's the one who planted it
there.
There are also countless hints that Nelson has something against Halloran.
At the bar with Eleanor, he admits to having "not much love for Halloran".
Then we learn that Nelson called Halloran a moron… or rather, an impulsive ass in
front of the media.
Twice.
Then there are also hints that Nelson blames Halloran for what happened to his wife.
Of course, they do try to throw some doubt on the idea that Nelson is behind it, by having
Detective Hunt bring up the fact that he was looking into connections Halloran had to some
murders from four years ago, although this is never expanded on.
We do later learn that Halloran is a very corrupt cop, so his connection to the murders
may tie into that.
But going back to the puppet, we also see his head panning around in the background
during the challenge, so maybe that's how Jigsaw, or one of his lackeys, is watching
over what's taking place in the game.
Traditionally we've just seen a security camera somewhere in the room.
So maybe the glowing red eyes signify the universal sign for recording, a circular red
light.
The last three survivors of the past game, Ryan, Anna and Mitch eventually make it to
a window and point out that they are in the countryside.
The events of the future, where the investigation takes place and all of the victims show up
is in the city, which is just more proof that the events are not taking place at the same
time.
There's also a painting above Lt. Nelson's bed which seems to depict that same area in
the countryside.
"That doesn't count.
That could be any countryside in the painting."
It might be!
OK, we can discuss that later.
After Carly's death, when they are performing an autopsy, you can clearly see the victim
on the autopsy table is not her, because the autopsy we see take place is for the victim
of the replica game, 10 years later.
But the two women do look similar enough and the fact that she's covered in blood helps
hide her identity.
Carly is played by an actress named Brittany Allen, the girl on the table, Lauren Beatty,
is credited as Carly-look-alive.
Many of the traps that Jigsaw uses in the game in from 10 years ago seem to be primitive
forms of the traps we see throughout the Saw franchise.
In my other video I already discussed the similarity between the blood sacrifice and
at the outset and that trap in Saw V where they have to give blood.
In addition to that, there's a trap where Ryan is expected to cut off his own foot,
like in Saw,
a trap where Carly has to choose the correct needle to inject, similar to Saw II,
the scene where Mitch and Anna are nearly drowned in a corn silo, similar to Saw III,
Then there's the whole trap with the tractor, the motorcycle and the human blender thing
which kind of bears a resemblance to the horsepower trap in Saw 7.
We also see footage of John creating preliminary clay models of the puppet mask, and sketching
out designs for the tricycle, suggesting that they don't exist yet.
Even the twist seems to be a reference.
"I will kill you now if you don't give a spoiler alert."
Yes, there will be spoilers for the rest of the series from here on out.
Jigsaw has always liked to insert himself or his supporters into each of his games for
a front row seat of the action, dating all the way back to Saw.
That's what Nelson does here, playing dead just as Jigsaw did back in the original.
The movie is presented to us in an order that doesn't necessarily reflect the order that
the events took place in, a twist we saw in Saw II.
At the end of Saw 7, Hoffman is stopped by three pig masks; we only see the identity
of one though.
Given that Nelson was trained by Jigsaw behind the scenes the entire time, maybe he's one
of the three and maybe we'll learn who the third is in a future movie.
"You need at least one more."
I don't have anymore!
Ah, come on… one more.
One more!
One more movie after 7 makes 8.
This is Saw 8 and Halloran's head gets lasered into 8 pieces!
"Congratulations.
You've been rehabilitated."
Whew…
Yeah, you're right.
I think what I'm realizing about this movie is that it's more of an homage, a reintroduction
back into the series after a long absence.
Not to different from Star Wars: The Force Awakens.
So I'm free to go?
"Yes.
But I have one more task for you.
Do the outro."
Remember to subscribe to CZsWorld for new horrors every week, ring that deathbell for
notifications and I'll see you in the next one.
Assuming, we both survive.
Game over.
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