Nintendo has been doing SO much right with Switch... some things wrong... & some things
we don't quite understand enough to fairly judge either way.
The question is, how much of that will change in 2018?
What will we learn?
What have THEY leaned?
I'm not gonna belabor the point too much before we get started but please be aware,
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Moooving oooon.
So it's been said ad nauseam by most observers of the games industry, myself included.
Last year was an excellent year for the Nintendo Switch.
We saw plenty of games, we saw a couple of apps, and at the tail end of the year we saw
a glimpse of what we can expect moving into THIS year.
Many were and are skeptical that Nintendo can keep this momentum up given the little
we actually do know about 2018.
& that's fair, but, consider the fact that around this time last year we know of VERY
small percentage of what 2017 ended up looking like and, also, you gotta keep a few other
things that I'm going to dive into in this video in mind too.
Nintendo seems confident that they can keep up this momentum.
They haven't been this confident and bullish since the success of the Wii. & let us not
forget, or in the case of people like me, that is to say people that don't keep ALL
of this info at the drop of a hat, let us be AWARE that in 2007, the Wii's 1st full
year on the market there were 4 games released with a metacritic score of 90 or above.
The exact same number Switch has now.
For context, not to start fanboy wars.
Even though they're inevitable at this point.
*sigh* WHY DO I EVEN BOTHER??
Anyway that's more than what PS4, again, FOR CONTEXT - because it's the current frontrunner
in the console space - had in its second year on the market and most importantly, it was
more than what Wii had its previous year on the market.
& if Nintendo could outdo themselves THEN.
Just imagine what they can do now that they have more developers than ever developing
for their platforms.
That includes internally.
Since the Wii's heyday Nintendo has increased their staff by over 1000.
With that said, don't get me wrong.
I understand these are just numbers and conjecture, but, my thoughts aren't based on them alone.
They're just backing to claims and assertions made by Nintendo themselves.
In other words, those are a few of the reasons why I personally believe what Nintendo says
about their plans and performance targets for Switch in 2018.
At least, what they're talking about right now…
The first dead give away to me is Nintendo President Tatsumi Kimishima's new worldwide
sales target for Switch this fiscal year, which, is 20 million units.
That would put Switch's year 2 sales just under Wii's 2nd fiscal year sales of just
under 26 million consoles sold.
They're hedging their bets, which, I think is smart considering their new target audience
being a lot less fickle than Wii's but as a result more discerning.
They still want families, but, they now know that the "core gamer" is an important piece
of the pie.
We're the ones that know what's up before any of the other consumers.
If we don't buy in and spread the word.
The chances that a platform will catch on and thrive are slim to none.
They've had that lesson drilled into their heads at this point.
It's the reason they bookended 2017 with games they know core gamers want to play & it's
the reason they'll continue to secure core games to play throughout Switch's life.
That's not to say 2018 will be full of Breath of the Wilds or anything like that, but, I
do think we can expect to see a hell of a lot more Splatoon 2, Mario + Rabbids, and
Xenoblade 2 level games coming to Switch.
A large quantity of quality.
Lesser quality in many if not all cases, but, quality none the less.
2018 will be a year of pretty great meals rather than 2017 being comparable to getting
a feast, a few snacks, than another feast to cap it all off.
We'll get our Kirby, Yoshi, Fire Emblem, most likely Animal Crossing, and maybe even
the highly anticipated Smash Bros (whether it be a port or something else entirely) & Pokemon.
I can pretty confidently say that if the latter happens, Nintendo will have had done more
than enough to make 2018 a MASSIVE success.
Pokemon on Switch will UNDOUBTEDLY be the BEST selling game on the platform.
You can quote me on that.
Come up with some embarrassing thing I have to do if it doesn't happen within a year
of release.
Make it good, because, that's a loooong ways away.
2018 just started haha.
But, I think the majority of the year's HEAVY hitters will be courtesy of third parties.
& that'll mean new games, and it'll also mean ports.
I CAN ALREADY HEAR THE GROANS FROM HERE!
So, short digression - Look ports are necessary.
Ports are wanted.
We all have a game in our head that if it were to be ported to our platform of choice,
we'd be 1st in line to buy.
We all have that game that we were interested in but didn't get the chance to get to.
& even if you don't (you do) someone who isn't a big stupid liar does.
So don't be selfish.
K?
K. Moving on.
There are plenty of notable ports that are either rumored or foregone conclusions to
make their way to Switch that I think will be welcome additions to the library.
These games are all either current gen games that still have life in them like South Park
Fractured But Whole, Overwatch, Fortnite, and eventually PUBG keep in mind that PUBG
Corp has expressed interest in having PUBG on EVERY platform.
Whenever they learn how to code of course.
Moreover, upcoming current gen games that I think are important assets for Switch to
have in its library like Dragon Ball FighterZ, Kingdom Hearts 3, & Ni no Kuni 2.
All games that are coming to current gen but are currently not coming to Switch.
With Ni no Kuni 2 being the least likely assuming Sony paid for exclusive console rights.
All of that in addition to some miscellaneous stuff that we pretty much know is coming like
Dark Souls 2 and 3.
Aside from those, like I said, there will be new stuff from third parties as well.
There are more than 300 developers working on games for the platform, & they're clearly
not ALL making ports.
Developers on Switch have demonstrated so far what they do on every successful platform
ever since the NES days.
If they made a port, chances are they have a new game in the chamber as well.
Even EA has a full game to followup their port.
This because porting games is a low cost tactic to get the hang of developing games for a
platform.
Of course, we know Switch is pretty easy to develop for on a bare bones development level
but, porting these games will allow them to dive head 1st into making a game for an unknown
platform without the need to create something from scratch on their 1st go.
Even Nintendo has been known to use ports to test things for development like their
Legend of Zelda ports on Wii U being used as development tools for what eventually became
Breath of the Wild.
To name a few more that there's rumblings about, keep in mind, only 2 weeks into the
year: A Ubisoft developer teased a big Switch announcement, there are rumors about LEGO
Incredibles 2 and DC Villains games, Level 5 has also confirmed they'd be focusing
their efforts on Switch in 2018 so aside from Inazuma Eleven Ares we can expect to see more
from them.
& every dev I talked about in my last video about Switch's 2018.
The only major difference being EA.
Since releasing that video, EA seems to be happy with the performance of FIFA 18, at
the very least in Japan.
There are rumors we'll see a remaster Burnout Paradise port, so, maybe we're inching closer
and closer to a Star Wars game?
Admittedly, this much is a stretch, but, I'd imagine Disney wants in on Switch.
Japan + Disney is a match made in heaven and Japan LOVES Switch the positive FIFA performance
HAS to have EA racking their brains on how to capitalize.
I think Star Wars would be a great start.
But, ultimately, EA can do whatever.
I'm mostly indifferent, as I'm sure are most of you.
The last major touchstone for Switch in 2018 will be "new ways to play."
What exactly that means has yet to be seen but Nintendo seems adamant that whatever it
is will appease the whole family.
When Nintendo says family, they don't mean just kids.
They mean approachable but enjoyable for all ages.
So yes, the Wii brand was aimed at families but so are core franchises like Pokemon, Mario,
Zelda, & even Metroid.
Everything Nintendo makes is meant to be enjoyed by everyone in your household on some level.
I think they've learned that the days of waggle are over.
That doesn't mean they're done with MOTION, Motion is here to stay.
& rightfully so.
It has practical applications in games just like touch.
But, I they've said they mainly want to explore Switch's unique features being the
IR camera and HD rumble.
Both of which I can explore in the future.
Let me know if you'd like a video on that.
There's gonna be something announced later today, but, I gotta finish this script before
then so, you people in the future let me know if it changed anything.
To lower the curtain on this video though, let's talk about what we definitely WON'T
see them explore on Switch in 2018.
First and foremost: 4K.
Nintendo has the EXACT same attitude on 4K as they did with HD in the Wii era.
The adoption rate isn't high enough for their tastes, they don't feel they have
anything drastically different enough to offer, so we won't be seeing them pursue it anytime
soon.
Now, I disagree with this.
I happen to be of the opinion that Nintendo pushes hardware better than any dev in the
business.
They'll eventually make INSANE things in 4K, but, by then, the otherr guys will have
moved on.
That's not to say it'll be any less impressive, but, nonetheless, it'll be old news tech.
The other DEFINITE pass from Nintendo will be on VR, this much I happen to agree with.
VR is still in beta.
A very public, semi expensive beta.
There are some neat experiences, but, it's definitely years away from being a worthwhile
investment for anyone not chomping at the bit to get their hands on the latest tech.
VR is another thing I feel Nintendo could do interesting things with, but, I can't
say I'd want to pay a 2018 VR price for it.
Once tether-less VR becomes comes in at an impulse buy price point, I can see them reconsidering,
but, as of now, it's to prohibitively priced for them.
All in all 2018 looks to be a year of doubling down on new Nintendo.
A Nintendo with 3rd party relationships, new game ideas, and hopefully they get their online
service in order?
Who knows.
That's another can of worms.
I can talk about that in the future.
If that's something that interests you along with any of the other stuff, let me know and
I'll get to work on a video about it.
But those are MY thoughts.
What do YOU think?
What do you think Nintendo will do to try to hit their target for Switch sales?
Will they fall flat on their face?
Let me know in the comments!
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Switch.
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Ok.
That's it for me.
See you next week.
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