Chủ Nhật, 13 tháng 1, 2019

Youtube daily Jan 13 2019

hello everyone today I'm going to teach how to clean a browsing history on

Google Chrome first press ctrl H and go to your browsing history if you only

want to delete one of your history you can just click the little three dots at

the right of the history you want to delete and click remove from history if you

want to delete some of your history select the history you want to delete and

click the delete at the upper right click it and click remove if you want to

clean all of your history click the clear browsing data and the left and you

can choose the time range and what kind of history you want to delete

we as long as select browsing history and then click clear data if emerged

this thing click OK got it and then wait for a few seconds and now go to the

browsing history and then all of your history is gone thank you for watching

this video remember to subscribe press the like and share this video thank you

For more infomation >> How to delete deyour browsing history on google chrome - Duration: 1:33.

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8 Bollywood Couples to Get Married in 2019 - Duration: 2:43.

Great News! 8 Bollywood couples who marry in 2019

For more infomation >> 8 Bollywood Couples to Get Married in 2019 - Duration: 2:43.

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100 Amazing Small Yard & Small Garden Landscaping Ideas - Duration: 10:02.

Small Yard & Small Garden Landscaping Ideas

For more infomation >> 100 Amazing Small Yard & Small Garden Landscaping Ideas - Duration: 10:02.

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SEVENTEEN - KEMARIN - Fingerstyle Guitar Cover [TAB] - Duration: 2:55.

Please Subscribe for more videos Click the bell 🔔 to never miss a video

For more infomation >> SEVENTEEN - KEMARIN - Fingerstyle Guitar Cover [TAB] - Duration: 2:55.

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Kitten's Grandma Is An Alaskan Malamute? | Kritter Klub - Duration: 2:50.

An Alaskan malamute

breastfeeding a kitten?

10 years old in dog age, 70 in human age

She's a total grandma

Grandma dog raises the kitten

If I was that old, I wouldn't be able to raise one

Catch me if you can, granny

Too big

Imma get you

But gets tired

And returns home

They even drink water together

Let's play sitting down

Granny can't keep up with the kitten's energy

Shows affection by licking the cat

Look at that dog breastfeeding the kitten

Kity gets scared all of a sudden

How does the dog react to other dogs?

Stay away from my kitten!

Don't mess with granny

They stick together

And raises the kitten

Two of a kind

It's fate

Granny's exhausted

Cat sleeps in grandma's embrace~

I hope they live happily ever after for a long time

For more infomation >> Kitten's Grandma Is An Alaskan Malamute? | Kritter Klub - Duration: 2:50.

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Liên Khúc Tâm Sự Đời Tôi - Tâm Sự Với Anh | Lê Na (MV OFFICIAL) - Duration: 8:04.

For more infomation >> Liên Khúc Tâm Sự Đời Tôi - Tâm Sự Với Anh | Lê Na (MV OFFICIAL) - Duration: 8:04.

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Sunday Business Page: Leadership Pittsburgh 1/13/19 - Duration: 6:42.

For more infomation >> Sunday Business Page: Leadership Pittsburgh 1/13/19 - Duration: 6:42.

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New Suzuki SV650 ABS Glass Sparkle Black Launched In January 2019 | Mich Motorcycle - Duration: 2:06.

For more infomation >> New Suzuki SV650 ABS Glass Sparkle Black Launched In January 2019 | Mich Motorcycle - Duration: 2:06.

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ASMR Eating | CRUNCHY Kohakutou, Sea Grapes, Aloe Vera, Tobiko,... 😎 RELAXING EATING SOUNDS! - Duration: 3:01.

ASMR Eating | CRUNCHY Kohakutou, Sea Grapes, Aloe Vera, Tobiko,... 😎 RELAXING EATING SOUNDS!

For more infomation >> ASMR Eating | CRUNCHY Kohakutou, Sea Grapes, Aloe Vera, Tobiko,... 😎 RELAXING EATING SOUNDS! - Duration: 3:01.

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THE GRID VR | Virtual Reality News - Vive Cosmos, Vive Pro Eye, Vive Reality + Infinity, CES, P.T VR - Duration: 15:15.

What is currently happening Programs, welcome to the Grid VR.

Where I'll be bringing you this weeks news in Virtual Reality.

Its Sunday the 13th of January 2019 and all I can say this week is: To Half Infinity and

Beyond!

We've got the Vive Cosmos Hi Res headset, I think, Vive Pro Eye tracking tracking your

blinks, Pimax irons out the kinks, AR Smart Glasses, PT in VR, Motion Sickness Cure and

much more.

Today I�m going to cover off the main events to keep you in the loop.

So stay locked, enjoy, and welcome back to the Grid VR.

CES 2019 was on this week and a tonne of hardware was teased and demoed.

First off the ranks is the Vive Cosmos, a 6 degrees of freedom, high res headset from

HTC.

Details are a little scatty on this one, but we do know the HMD connects to a PC using

a single USB-C cable, which has to be the Virtual Link cable I covered in this episode

of The Grid VR, and it utilises Vives own inside out tracking system courtesy of 2 cameras

on the front of the device, and 2 on the side, so no external sensors are required at all.

It has a headstrap similar to a PSVR headband though it was noted that the headphones themselves

are an optional extra.

On that point, the website claims a modular design that let's you upgrade components,

though I'm not sure if that means things like upgradable lenses, or you can just buy better

headphones.

A flip top front lets you go in and out of VR in case you decide to visit the real world.

It comes with two 6dof controllers remeniscent of Oculus Quest, which you can see more of

in this video here, and teased mobile phone connectivity, so a potential VR headset that

also works with a mobile phone then?

Yep, more on that in a second.

The headset will have fresnel lenses, and HTC are claiming Cosmos will have their sharpest

screens yet, with crystal clear graphics, pixel packed displays with minimal screen

door effect, and real RGB displays.

More on that in a second too.

Cosmos will draw content from the new 'Vive Reality' platform, which includes Origin,

a VR environment similar to Oculus Home, SteamVR Home, or the WMR cliff house, where you can

chill with friends in a virtual space and do things like watch videos, browse the internet

with Firefox reality, or launch games and apps from SteamVR or HTC's own Viveport service.

And that Viveport service, where programs pay a subscription fee each month for access

to up to 5 titles, has been upgraded to 'Vive Infinity', which grants access of 500+ games

every month.

And while that sounds great, 500 titles is a weird number when you consider there were

over 1,000 titles launched on Viveport last year.

*to infinity an* no, not really tho, more like half infinity.

No word on field of view, resolution, price or release date except 2019 and that's all

we know about Cosmos specifically.

Or is it?

Weeeeell, Qualcomm, in partnership Acer and Quanta, the Taiwanese PC giant that produces

headsets for companies like Acer, were showing off a reference design HMD at CES which was

strikingly similar to the Acer Ojo 500 which I covered in this episode of The Grid VR last

year.

And this headset looks to be the one that HTC used to design the Cosmos.

This HMD has 2k x 2k resolution per eye, making it a 4k headset, which also makes this twice

as sharp as a Vive Pro, and on par with the Deus ODIN headset I covered in this episode

of The Grid VR.

Also, LCD screens with an RGB sub pixel layout which help reduce SDE compared to the PenTile

sub pixel layouts you'd find on OLED screens in a Vive or Rift.

And when you tie these 2 pieces of info back to HTC's claim of the sharpest screens yet,

and 'Real RGB displays', it certainly lines up pretty nicely.

On top of that, this reference headset connects to a mobile phone using the same single USB-C

cable HTC mentioned, which powers the headset while you are on the go and allows you to

play mobile VR games and apps, or stream content like 180 videos directly over the net to the

headset.

Though to stream VR content, this unit was utilizing the ever looming, ultimately better

5G technology, and the headset was running at a low 60hz refresh rate, which is what

you'd see from a GearVR.

So, not a great mobile VR experience, but again, it does line up nicely with the video

HTC was showing off.

And with a 100� field of view, which is the same as Rift and Vive, and HTC not noting

any boost in the field of view on the Cosmos, again.

Lines up nicely.

And on top off all of that, the CEO of Nvidia said that Nvidia have been working with HTC

on Virtual Link.

And while a lot can happen between reference design and commercial release, a lot of these

features fit like click bait and Linus tech tips.

All up, the Cosmos sounds very similar to what the rumoured Rift S would be.

And while the Oculus Quest would still be the best buy for mobile and standalone VR

gamers, the Vive Cosmos could be the new king for PC VR users, provided the inside out tracking

stacks up, and provided HTC's pricing structure isn't a little too.. well.

HTC.

No release date yet but dev kits will be in the mail late this year so sit tight.

Then there's the Vive Pro Eye.

A headset with exactly the same specs as a Vive Pro but with the addition of eye tracking

courtesy of HTC's partenership with Tobii.

Eye tracking is nothing new for flat PC gaming, with a range of titles supporting the technology

already, but in VR, eye tracking allows for foveated rendering.

A technology that tracks your eye movements, and renders the centre of your vision in high

resolution, ideally very high resolution, while anything in the peripheral edges of

your vision where your eye can't see in detail is rendered in a lower resolution.

Resulting in a visually sharper VR experience that is a lot less taxing on your computer.

The upshot being that cheaper systems with low end graphics cards can still run high

end VR games in perceivably crystal clarity.

And while foveated rendering on something like a Vive or Rift isn't going to make that

much of a difference as the high res image at the centre of your vision isn't really

that high res anyways due to the physical limitations of the screens and lenses themselves.

For something with the resolution of like a Pimax, or Vive Pro, the images in the centre

of your vision can be super high res, and foveated rendering opens these headsets up

to people with cheaper PC's.

And this is a key reason why foveated rendering needs to come before wide field of view headsets

right now, if we're talking the chicken and the egg, not that it matters, what are you

even doing here chicken?

Aside from foveated rendering pushing us closer to 4k consumer VR on everyday PC's, eye tracking

also allows us to accomplish things like assisted IPD adjustment for a less fatiguing visual

experience, intuitive interactions combining gaze tracked object selection with hand interactions,

which wouldn't seem to make a major difference, but for every game tasks as simple as menu

selection, being able to just look at an option and hit a button on your controller, or double

blink to select it would noticeably streamline the user experience.

For social VR, virtual avatars can look where you look to add a more personal experience

to an otherwise static virtual eyeball.

And that's just the consumer side of things, businesses can collect data about how you

look around while giving a speech, to build better training apps.

Or note what apps catch your eye first on a store front, and it's that type of data

which can be extremely useful for companies when running test or focus groups, trying

to decide what images or products people naturally gravitate towards first.

And all of this adds up to better devices.

Sure, we have VR, but all these steps bring us closer to exceptional, widely adopted VR.

Eyexiting, Teyems.

I'm sorry.

And briefly, Pimax have shown off their eye tracking module at CES in their 5k+ headset.

The module is designed by 7invensun, a company whose aGlass eye tracking module for the HTC

Vive popped up in this episode of The Grid VR on the 10th of May last year.

As eye tracking and foveated rendering become more common place and widely supported, modules

like these will be key and it's great to see this addition, as well as some notable improvements

on the Pimax headsets as time goes on.

The Pimax Knuckles style controllers were also on display, but were just shells and

didn't actually function, and Pimax have also noted on their website that their motion smoothing

Brainwarp technology which alternates images to decrease load on your PC is hitting beta.

The company has also been working with Valve as they go along to ensure SteamVR compatibility,

and despite kickstarter backers still waiting on headsets, all these updates are notably

positive and you can stay locked here for further updates.

At this point I'd like to shout out to VoodooDE who supplied me with a lot of this CES footage,

I'll link his awesome YouTube channel in the description of this video.

Nreal, is a company founded by an ex magic leap engineer that also raised $15 million

to develop it's 3 ounce, or 85 gram mixed reality smart glasses.

The glasses, branded the Nreal Light glasses have a 52-degree field of view and 1080p resolution.

Which may sound shit by VR standards, but for AR wearable tech, those numbers are actually

quite high and result in a reportedly sharp AR experience.

The glasses do need to connect via a USB-C cable to an external computing pack much like

the Vive cosmos in mobile mode, so they're not standalone, and are powered by a Qualcomm

Snapdragon 845 processor.

There's integrated spatial sound and voice control which all sounds really good to me,

and the glasses will shipping in Q2 or Q3 this year and be priced under $1000.

Ian Bell, the CEO and founder of Slightly Mad Studios, the team behind Project Cars,

has taken to Twitter and announced a high powered concept console designed to deliver

90fps VR gameplay at 4k resolutions.

This console is not in development yet but just look at the concept designs, in particlar

the finalised designs and know that sometimes it's ok to dream of what the future might

be.

And depending on what the PS5 ends up being, a VR gaming console PC may be just the ticket

to madness.

Finch technologies are releasing a somewhat universal 6 degrees of freedom controller

to developers this month that will allow devs to build 6dof games and apps for headsets

that only have 3 degrees of freedom controllers.

Like the Oculus GO, or Vive Focus.

There are no field-of-view limitations thanks to arm bands you strap on that track the controllers

and relay that tracking information to your VR headset.

And a solution like that in itself, could negate inside out tracking limitations on

other upcoming VR headsets.

HTC and Qualcomm have both endorsed these controllers for their headsets as well as

it being noted they are compatible with both iOS and Android platforms.

If you would like to build apps for this controller and enable 6dof gaming on something like an

Oculus GO or Vive Focus then this may be worth a look.

In YouTube land, Linus Tech Tips furthered their allegiance to the clickbait bandwagon

with a video titled "Why VR has crashed".

Dear Linnis, I've been typing this letter for moments now and I realise one thing, my

bread has been in the toaster for 10 minutes and it's probably burnt now so I can't eat

it.

Please send more bread.

Also, I watched your video and...

Despite Nvidia pointing out that 4 million PC VR headsets have been sold, SteamVR numbers

have doubled since this time last year, games like Pavlov saw a doubling of their userbase

over Christmas, Resident Evil 7 VR now shows over 600,000 players, and Amazon completely

sold out of Rifts to sell over the holidays, I get the point you were trying to make.

VR hasn't taken over the world in it's first year, but that was a mismanaged expectation

by the industry.

To me the only real talking point here is can the industry realign it's expectations

and strategies to make VR in to a profitable model?

And if you are right and VR truly has crashed who are all these people coming over the horizon

to kick your a..

Also, the Oculus Rift with touch controllers is now priced permanently at $350 US which

is better than a ball park figure and makes it in my opinion the best bang for buck VR

headset you can get.

Sony were seen holding the PSVR up high while announcing they've sold 91.6 million PS4's

and over 876 million games at CES.

When you consider over 3 million PSVR have been sold, that's around 4% of Playstation

owners being PSVR owners.

Which ain't bad for a young tech that's supposed to have crashed.

PT, the horror game from Hideo Kojima, Guillermo Del Toro, and not published by Konami has

been rectreated by one Program and made free to download and play through for the next

week.

The initial release didn't work properly in VR, but the bugs have been fixed, I've played

it through and yeah, this is the best way to play this sadly doomed work of art.

And a French startup called Boarding Ring claim to have solved motion sickness with

the Boarding VAR.

An attachable dynamic LED light ring that responds to in game movement while you play

and helps remove the effects of VR sim sickness.

This work actually seems to follow on from work that Microsoft themselves were doing

a couple of years back and if you want to find out more about that one, or any of the

other topics I've covered today, as always, all the links are in the description.

And finally, this just in, actual footage of Linus signing autographs for members of

the VR community.

And that�s this week on the Grid VR.

You can help support this channel by grabbing exclusive rewards on Patreon, and if you liked

this video then crush that like button, have your say in the comments below, and hit the

XO logo to subscribe if you wanna.

I�ll see you in the next one.

Peace!!

For more infomation >> THE GRID VR | Virtual Reality News - Vive Cosmos, Vive Pro Eye, Vive Reality + Infinity, CES, P.T VR - Duration: 15:15.

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How To Get 1000 Subscribers and 4000 Watch Hours On YouTube 2019 - Duration: 8:37.

1000 subscribers and 4000 hours of watch time, that's what

it takes on YouTube now to get monetized and today I'm going to be talking about

how you can get those two numbers in a simple twelve month time period. So be

sure to stick around until the end. What's going on? My name is Devin Street,

helping you build your online presence and today we're gonna be talking about

how you can get 4000 hours of watch time and 1000 subscribers on

YouTube in twelve months in 2019. But if you're not already subscribed to the channel go

ahead and click the subscribe button there's a new video every single Sunday

showing you how you can grow on YouTube. So last year I was able to get

4000 hours of watch time and 1000 subscribers in the span of less than

twelve months and most of those came in the last three to four months

so how was I able to do it and how can you do it - well I've broken it down

into some steps that you can try to help grow your channel and get that

monetization quickly step number one is consistency

last year I uploaded every single Sunday and then halfway through the year I

started uploading on Wednesdays - and then even added some videos in on

Fridays so I was guaranteeing at least one upload per week and sometimes up to

three uploads per week and that guaranteed that I was getting more views

and more people watching me every single week and I was going to get more

subscribers from that and a lot of watch time in fact I didn't start getting lots

of views and subscribers until I started uploading on Wednesdays also because I

added a new series to the channel and with that series brought over a hundred

thousand views one video in particular had 80,000 views in just three months

and that gained a lot of subscribers and of course it gave me a ton of watch time

and I was able to get more views by getting subscribers to return by doing

another part of consistency and sticking to a certain topic since that one video

that got 80,000 views in three months was able to bring so many people in it's

probably good to have similar to that one so that's what I did

and I was creating an entire series around that video so the video was about

removing a watermark in a video editing app and I went ahead and created more

videos surrounding that app and tutorials on how to edit in the app how

to do certain effects in the apps and things like that that brought

subscribers back every single week to keep watching the video and through that

I was able to get even more videos that had thousands of views on them

thanks to sticking to a certain topic tip number two is to create engaging

video stuff that is going to keep people watching for longer if you go ahead and

look at the time stamp right now and you'll see that you've been watching

this video for a bit now I was able to keep your attention and keep you

watching the video you didn't click away immediately and now I'm getting watch

time from your view one way to keep retention is setting up a video

structure that continuously keeps a flow going and keeps people watching the

videos and also things like in the back you see all these lights and that's

keeping something for your eyes to watch while I talk to you adding things like

stock video stock footage or gameplay is another way to keep retention and it

doesn't help to also add music in the background but that's not the only way

you're going to be able to get more watch time by engagement another way is

doing good clickbait I've talked about this in videos before and what good

clickbait is is simply creating content that is clickable but gives them what

they asked for for example the thumbnail of this video

is very clickable and you clicked on it and it promised you that you were going

to get 4,000 hours of watch time and 1000 subscribers and now I'm delivering

that by telling you all the tips that you need to get that kind of stuff so

with good clickbait you got to understand two simple things creating

something that's clickable and then delivering on that promise and then

there's bad clickbait that most people just refer to as clickbait where they

make you click on something but it doesn't promise what you clicked on step

3 to get more subscribers you have to ask people to subscribe at the

beginning of this video I asked you to subscribe and then at the end of this

video I'm going to ask you to subscribe again it's a way to keep reminding

someone that hey you're not subscribed go ahead and click the subscribe button

also make sure you're using the in screen at the end of your videos that

ask people to subscribe and in the description put a link to your YouTube

channel homepage where a pop up subscribe button will pop up for them to

click on it and even more ways you can do this is by getting that link and also

putting it into the comments and pinning that as the top comment and finally one

more way to ask is your social media feature on your YouTube channel you only

add subscribe in there if you go to mine right now you'll see only subscribe is

there I don't link to my Instagram or my Twitter or anything like that because I

put that stuff down in the description I don't need it right there right now so I

just put the subscribe button there to have another way to get someone to

subscribe to the channel number four you have to bring your channel you have to

build your channel around something whether that's colors fonts and

everything surrounding that with this you're going to have to have a brand

statement or mission statement where you have the goal of your channel in that

statement for example my mission statement is to help you build your

online presence and I do that simply by creating youtube tutorials creating

video editing tutorials and everything surrounding helping you grow your social

media presence whether that's on YouTube Instagram your website anything like

that without this you can't do the rest of branding because you don't know what

to brand around from there you want to create certain colors that match your

channel a certain font that you use in all your thumbnails and maybe even add a

picture of yourself or a logo into all your thumbnail all your thumbnails your

profile picture and your channel banner matching it'll all match up nicely

together also with all your thumbnails matching each other when people go into

suggested videos they're going to be able to find your videos easier because

all your thumbnails have the same properties to them that make them easier

to identify and finally my fifth tip is to love what you're doing love every

single part of your channel be passionate about the topic you are

covering and be part of the community surrounding that topic without the

passion for what you're creating is just going to be a horrible time for you on

YouTube and you'll never succeed if you're not doing something you love like

literally this is YouTube this is not a job that you go to on YouTube you can do

almost anything you want and have success with it as long as there's a

community around it that you are connected to that includes joining

Facebook groups being on Reddit following the accounts on Instagram and

being active in the community chatting with people in it being interactive

liking post helping people out when they need help all kinds of things like that

is going to help you succeed and be more prominent in the community there's a

reason Jack Black's channel is doing so much more successful than Will Smith's

channel it's because Jack Black understands this community can connect

with this community and understands it Will Smith is just creating content that

looks premium and nice and something that would be on TV without

understanding a community you can't satisfy them and they will not support

you and with that being said you just have to have fun and keep making videos

never quit I almost quit two years ago and now look

where I am but if you want to grow your YouTube channel go ahead and click the

subscribe button and if you want to support the channel go ahead and help

support on patreon I want to thank you for watching until

the very end of this video and I will see you in the next video.

For more infomation >> How To Get 1000 Subscribers and 4000 Watch Hours On YouTube 2019 - Duration: 8:37.

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Code Legends #3 - Beale-Chiffre - Duration: 4:56.

CreepyPastas, facts and more.

In the two years 1820 and 1822 a man named Thomas J. Beale is said to have hidden a huge pot of gold.

He wrote three pages that contained nothing but apparently indiscriminate numbers.

These pages are meant to accurately describe the mysterious treasure of gold and where it can be found, and are now referred to as the "Beale Cipher".

Everything about the Beal Cipher can be found in this video.

In the year 1885, the American publisher James Ward published a paper in which a man is mentioned, who received from Thomas Beal a box of what he called "papers of great value".

The Beals instruction should have been to keep the locked box for a minimum of ten years and, if no one had called it back yet, open it and decode it with the help of a subsequent decoding key.

From that day on nobody ever saw the mysterious Thomas Beal again.

The mentioned decoding key was lost and the ten-year deadline was soon passed.

In addition to the three sheets, which I have already mentioned briefly at the beginning of the video, was in the box a note that set out the facts that Thomas Beal along with a few other men had found and hidden tons of gold.

The third page of the cipher should contain the names of all involved men.

The plan of the man to whom the box was entrusted was now to search for the gold, and then to give the men or their relatives noted on the third page of the cipher.

Since he never got the key to decipher the cipher, the man tried to decrypt it without it. This he could not accomplish until his death in 1962, which is why he previously handed the cipher to a friend.

This friend actually decrypted the second page of the cipher and in 1885, after his attempts to decrypt the rest were unsuccessful, decided to publish the cipher.

These are the first, second and third pages of the cipher.

In the background you can now see the original text.

(I am translating the text in the Background into german… Turn the subtitles off for a Moment and pause the Video quick, to read the text. If you don´t want to, go to minute 3:10 in this video. Don´t forget to turn the subtitles on again.)

Of course there are and always has been doubts about the authenticity of the Beal Cipher.

An argument that is used again and again is that the type of encryption would correspond more closely to the year 1885 than the alleged vintage of the constitution of the cipher around 1820.

Also, the fact that all the really relevant information is on exactly the two leaves of the cipher, which one could not decipher, arouses mistrust.

Is that a coincidence, or is it intentional?

Can the code of the other pages maybe not crack, because the result would make no sense, because fake names of the friends Beal's or a place where no gold treasure can lie, as it never gave, would prove that the Beal cipher does not lead to a gold treasure?

Certainly you can not say that in my opinion.

And although it is not even certain that the mighty pot of gold exists at all, there are still zealous treasure hunters looking for the big treasure.

Write me your opinion on the Beal Cipher in general, as well as the credibility of these in the comments.

I have linked two articles about the cipher in the video description.

Leave a thumb and a subscription if you find my content interesting.

About feedback and video suggestions, I would be happy as always.

At this point, once again a piece of information, which concerns primarily my active subscribers. After that comes nothing that would be of importance to a normal viewer.

Since I expect from 09.01.2019, shortly to the explanation: I write this script two days before, an Internet connection should be available, which is unsurpassed ten times better than my current, will probably increase the length of the videos on my two channels.

Thank you for your time.

C U next week, as usual.

For more infomation >> Code Legends #3 - Beale-Chiffre - Duration: 4:56.

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Làm Ốc Bươu Nướng Siêu Cay Với 100 Trái Ớt Ăn Cháy Cả Họa Mi Câm Nín (Grilled Snail With 100 Pepper) - Duration: 24:23.

For more infomation >> Làm Ốc Bươu Nướng Siêu Cay Với 100 Trái Ớt Ăn Cháy Cả Họa Mi Câm Nín (Grilled Snail With 100 Pepper) - Duration: 24:23.

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Tutoring 1:1 - The Sleeping Beauty by Tschaikowski - played by Dutchie Abroad - Duration: 7:49.

Hello my dear friends here is Pianomom

Dutchie Abroad has send me a video where she is practicing "The Sleeping Beauty Waltz" by Tschaikwoski.

I would like to help her, since she had some troubles while practicing.

Let's go.

Well.

We just watched Dutchie Abroad playing the right hand.

Well, Tempo.

Your playing speed is too fast.

The tempo is supposed to be 120 bpm (beats per minute).

120 bpm is about this fast.

Okay? Not slower, not faster.

Try to play with 120 bpm.

And dynamic.

You see the p for piano.

This means gently.

Crescento (gradually louder).

Mezzo forte (half loudly).

I would advice you to practice that too from the beginning, since it's very important.

And in the end, I saw you played like that.

BUT there is written staccato with accent.

That means staccato forzando.

You have to play it like that.

Okay?

And at bar 27, please pay attention to the note lengths.

You played it like that.

1, 2, 3, 1, 2, 3, 1, 2, 3, ... but there are half notes and not dotted half notes.

So you have to count like that, 1, 2, 1, 2, 1, 2, 1, 2, ...

That's for the right hand.

Let's take a look at the left hand.

So, left hand: You have to play the deepest tones louder and stronger than the other notes.

That's because these basic notes are fundamental to the chord.

Music theory blabla, ok?

So, please play the deepest notes from the left hand louder than the others.

For example, you played like this: Not like that.

This is even a waltz.

A waltz is more like that:

loud, weak, weak, loud, weak, weak the left hand has to play like this:

loud, weak, weak, loud, weak, weak, loud, weak, weak

okay?

And I saw when you played bar 11: you played it with F. But this is Fis. okay?

And you said that you have small hands. Don't worry about that.

I too have very small hands.

So you are with the right person.

With bar 10 and 11: You said you had problems to go to D. Just jump.

Jump.

Just jump.

When you can't reach the keys, just jump. You even have a pedal on the piano. Don't worry, just jump.

And bar 14: This is Fis and D. I think you played Fis and C.

Fis and D. Bar 14.

You practiced the hands seperated. Very well done.

But please try to practice slow, and if you are fine with playing slow, play a bit faster. And so on.

I still practice like that.

Right hand first and slow. And if I feel good about it, I go faster.

And then the left hand. Slowly, if it works well, faster.

And then with both hands, but slow first. It's very important. Slowly first.

If it goes well, go faster.

It's does sound a bit boring in the beginning.

But it's the best and quickest method to learn a new piece.

But you did it that way anyway.

That's very good.

And please try to use the pedal from the beginning when you practice.

The pedal use is written down on the score.

First the first key and then the pedal.

Key, Pedal.

Key, Pedal.

okay?

That's it for today.

Have fun with practicing.

Bye

For more infomation >> Tutoring 1:1 - The Sleeping Beauty by Tschaikowski - played by Dutchie Abroad - Duration: 7:49.

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Hi, I'm Sami, from Fawzi academy. In this video, I will talk about. how to clear history on iPhone safari app,

how to clear cookies, clear browser cache safari browser, To clear safari history iPhone,

clear browsing data and cookies. go to Settings. Safari. And tap Clear History and Website Data.

A cookie is a piece of data, that a site puts on your device, so it can remember you when you visit again. To clear cookies on iPhone.

tap Settings. Safari. then tap Block All Cookies. If you clear cookies, some web pages might not work.

To clear cookies safari, and keep browsing history. go to Settings. Safari. Advanced. Website Data.

then tap Remove All Website Data. To turn private browser, private browsing safari iPhone on or off.

When you use private search, you can visit websites without creating a search history in Safari.

On iPhone, open Safari, then tap. Tap Private, then tap Done. While private web browser is on

apple safari appears black or dark instead of white or gray.

Thank you, for watching Fawzi academy. Please, like. Subscribe, share, this video, and visit, our website, fawziacademy.com.

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Proba proba, los micrófonos Edición de audio Audacity - Duration: 14:11.

Hello, How are you?

Today's video as EndorZone Gaming asked...

If you like online gameplays and videogames

Go to his channel... I love to visit that kind of channels

And many of mobile games he plays I enjoy them

Because I'm a bad player I prefer to see than to play sometimes

EndorZone Gaming and others ask me

How to do it to improve audio quality for YouTube videos

And as there are many mics with poor signal etc

many times we have to use programs to change and make sound better

Normalize, amplify and clean noise

I'm going to tell you my expirience in this topic, what I use and what it costs

It's not expensive to sound better on youtube

My sound is not amazing but

having in mind what it costs to me

it is not that bad

Let's go

I don't know if you see it as the Tshirt is black, I use now a lavalier mic as in the TV news

It is a Shure and you have the link below in case you want it

It has a quite good sound as it is a cheap one and it gets the sound by the mobile phone

It has a recorsing software I'm using right now

You can see input level, I can increase that level

As I have tried to change it to increase volume

many waves overpass 0db... I'm trying to master it

little by little I'll master it to get better sound

What is important when you are recording

Sound must be enough good not to edit it in excess

As we edit, more frequencies are lost and more wierd is the sound

Using lavalier mic is because with the other mic

I had to show it agains my face and it did not get well for the video aesthetic

the other mic I used captured the sound by a 4 channel soundcard

as I record the voice, the instrument I record it in another channel

sometimes with 1 mic sometimes with 2... to edit separately

with Logic Audio Editor in my case

soundcard is this one

It's a Roland, it is not so cheap, I'm afraid

The cheap one is this... that seems to be a little mixing table

I keep sing it for output soundcard

I use the Roland 4 inputs

and for output I use the other one

to avoid latency, to prevet saturation on soun cards

In the past it was not posible but now it is and I like to use 2 sound cards

They work less and I avoid latency

Latency is some kind of time delay that makes a mess when you try to edit many tracks

I give you the link in the description, it is really cheap

to record guitar I use Shure SM57

It's being used for more than 30 years (54)

And I capture sound by my amps

I have spend more money in this because it's not only for youtube, but for my recordings

I need better frequency range

and a better input level

I started with this little USB mic I do not recommend

this one delayed sound on computer sound card

it was not latency, it was more strange because as timeline was advancing

tempo became slower and slower and I had to cut and adjust many times

to avoid sync probles audio/video

I discarded it right away because it gets a lot of background noise too

this mic does not have a good input level and I had to normalize

Normalization is

a sound effect that calculates and increases your signal to reach 0db without passing it

It amplifies to get more volume, but using this

provoques unwanted noise, if the microphone is not good and captures a lot of hum

we will notice hum more when we amplify

poor signal mics are noise makers too

let's listen to it and then I'll show you how I improve what I've captured

It is very very cheap, I put the link but I do not recommend it

Probably there are many people enjoying it

now I'm still using the lavalier mic, it is not the cheap mic's sound yet

I have it selected now

As input device

as it is a USB mic it has his own drivers

close to the mouth signal is quite good but when I was recording I had to separe it

let me put it a little more far

as it is not a good mic, signal is lost a lot, that'll provoque we have to edit more

and normalize

and normalizing will generate noise, as we Endorzone Gaming and me were discussing

let's listen to what I have recorded

You can hear it does not sound that bad but it is because I am playing it in my payed audio editor

with noise gate, limiter, compressor

that are changing on the fly the sound

let me extract this piece of audio to Audacity

for you to be able to edit it

witout having to pay for an audio editing software

as you can hear, amounts of volume have been lost

I have here the audio file, let me zoom out to see the whole wave

I want to normalize the signal

As I told it will amplify to approach 0db

and it returns an input level with more volume

piece by piece

I get more level

I'm surprised there is no much noise

If I want to reduce noise I can go to Noise Reduction on Audacity

And I select "Obtain Noise Profile", I capture the piece selected with noise

If I select the whole project

and I apply the noise reductor based on the piece I selected before

It cleans it, It has disappeared. If I select the same zone

there is no much noise, a little but almost anything

the result is surprisingly good

if I keep cleaning

it would make sound some kind of unnatural

I have now an advantage as the mics I use now do not need to be processed like this

I precess and edit but only to make sound more beautiful

improve quality with echo and compression

If I wanted to use the not edited sound I could

the next step was this mic, very cheap too

It seems to be expensive but no. It works really good

It's phantom powered 48v

Advantage was it weas not neccesary to get it close to the mouth

and keeping it at a distance I had not to process capture

the more you have to edit the less frequency you upload videos

It did not do as the other one, that time delay I had to adjust

this one captured by the roland soundcard

and input level is better

even speaking far from the mic

Now I'm still recording with the lavalier mic, can you see the input level?

as I get close sound is huge, I have to separate it or change input level

If I record

In this case we have a big signal and no normalization is required

maybe it sounds kind of obscure because my EQ is configured to the lavalier mic

I've left it on the floor and it still gets a lot of input level

The only defect it was I did not want to see this big mic against my face

lavalier mic sounds a little worse than this one

with good EQ sound is great in the C1 mic

in conclusion you have to have a good input device

if you have directly the correct input voice levels

and you don't have to preccess sound it will be more natural

many noise reduction provoues frequencies to disappear

that it captures from noise reduction profile

many frequencies you don't want to clean get cleaned too

returning an unreal, robotic, poor quality mp3 like sound

the best is the input device can capture enough quality and level

If you can separate tracks for different inputs much better

If you have a poor quality mic you have to get close to it

Hope this video helps you

to improve sound on your videos

It is even more inportant audio quality than video quality

If a video is not well understood or is not pleasant to the ear

you don't want to see it... and remember the click risk!

he user clicks like a spring when he does not like the video and goes to another

You can leave questions

and I'll try to answer the best I can

thank you, Be good!

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