Thứ Bảy, 11 tháng 8, 2018

Youtube daily Aug 11 2018

Welcome back to my weekly quick rund-down of the 5 most interesting games I've played

this week, this time with a warning about one game in particular that sadly really led me down

But I'm your host, NimbleThor, and now let's just jump right into the games where I'll go over

each one in less than 1 minute per game, with my favorite at the end :)

Zombie Combat Simulator is a third-person team shooter with online, LAN, and offline

game modes where we fight as a team against hordes of zombies.

At the start of every match, we get to pick two weapons for free, and more advanced weapons

are unlocked as we level up, through iAP, or by watching an ad, which will give a trial

for new weapons that lasts until we close the game.

The biggest appeal of this game is the LAN and sandbox modes, the latter of which allows

us to change the rules of the game, the spawn system for the zombies, and much more.

The game is offline playable, takes up 291 MB of space, is out on Android only for now,

and my final verdict is that you should definitely play it :)

Clone Armies is a 2D action game where we control a character with a gun as we try to

take out as many enemies as we can before we die.

When dead, we can respawn as a new character, while a clone repeats exactly what we did

before dying.

The single-player game mode has 30 very difficult levels, and the multiplayer mode has us first

fight against an opponent's defense setup, and in round 2 protect against the opponent's

attack.

The game monetizes through a $2 iAP to unlock the sandbox game-mode, and through selling

premium currency, which can be spent on opening crates won through PVP instantly, which will

unlock new characters and allow us to level up existing ones.

The game can be played offline, takes up 103 mb of space, is out on Android and iOS, and

my final verdict is that you should definitely play it!

Boxing Star is a new boxing sports game by 'Battle of Arrow'-developer FourThirtyThree.

The controls are swipe and tap-based, but much more interesting and difficult to master

than typical fighting games, which means it takes some actual skills to win matches!

The game has singleplayer story-missions as well as a non-real-time multiplayer mode,

and the entire game is of extremely high quality, including well-thought-out and fun characters.

Sadly, however, the game is very grindy and does become pay2win later on, as we can both

pay to unlock new gear faster AND spend premium currency on recovering health in-between rounds.

Would I recommend the game?

Absolutely, as the gameplay is great fun, but I wouldn't recommend playing further than

to the point where the game becomes one big grind.

At that point, just stop and take the game for what it has been :)

The game requires online access, takes up 454 MB of space, is out on Android and iOS,

and my final verdict is that you should play it for a while, but just stop when the game

starts becoming too much of a grind :)

Dead Island: Survivors is a high-quality Tower Defense game by "Galaxy on Fire" developer

Deep Silver, where we setup a defensive structure of turrets AND control a character running

around the map, defending the islands from hordes of zombies in 2-3 minute matches.

Controls work great, and the characters are fun, with awesome-looking abilities that can

be used in-battle.

Sadly, however, upgrading turrets requires either waiting without being able to use it

while it's upgrading, or gathering enough cards, which together with new weapons for

our main characters, are unlocked through chests that we have to wait to open.

A great game that is ruined through wait-times and the overall monetization.

The game requires online access, takes up 1.24 GB of space, is out on Android and iOS,

and my final verdict is that even if you've considered playing this, you might just wanna

skip it.

2D fantasy MMORPG 'MapleStory Mobile' was finally globally released this week, and if

you want to play it yourself, be aware of the 1.4 GB patch and be sure to check out

the game's sub-Reddit for tips on getting started.

The joystick control works decently (takes a few minutes getting used to), but the game

has two auto-systems, which most players use to travel the world; auto-quests, which can

be used at all times, and auto-battle, which we have 2 hours of every day.

Players that want more auto-battle time can buy it for premium currency, and apart from

that, the game mostly monetizes through cosmetics and boxes that can unlock legendary equipment.

So is the game pay2win?

Yeah, it is (you can pay for the "bot" and to acquire better gear faster).

But does it mean free players can't compete?

No, it doesn't.

In fact, I know of a person among the top 60 players who have never spent a dime on

the game.

The game is very high quality, the character progression interesting, and it has dungeons,

guilds and a ton of content, but if you despise auto systems, maybe just skip this one.

The game requires online access, takes up 1.78 GB of space, is out on Android and iOS,

and my final verdict is that you should play it if you want a semi-auto / idle MMORPG,

as it's my favorite game of the week!

:)

Thanks for watching, let me which game was your favorite, and until next time, just keep

gaming, stay awesome, and I'll see you guys around ;)

For more infomation >> 5 NEW Android & iOS Mobile Games of the Week | TL;DR Reviews #13 - Duration: 5:14.

-------------------------------------------

Dance Moms: Candy Apples Lucas' Solo - "Si Aun No Es Tarde" (Season 4) | Lifetime - Duration: 1:09.

For more infomation >> Dance Moms: Candy Apples Lucas' Solo - "Si Aun No Es Tarde" (Season 4) | Lifetime - Duration: 1:09.

-------------------------------------------

Alone: Sam's Big Obstacle (Season 5, Episode 9) | History - Duration: 2:43.

For more infomation >> Alone: Sam's Big Obstacle (Season 5, Episode 9) | History - Duration: 2:43.

-------------------------------------------

Διαδικτυακή συλλογή υπογραφών κατά του Γενικού Ελεγκτή - Duration: 2:09.

For more infomation >> Διαδικτυακή συλλογή υπογραφών κατά του Γενικού Ελεγκτή - Duration: 2:09.

-------------------------------------------

top 10 Foods High in iron 2018 for Kids - Duration: 2:26.

top 10 Foods High in iron 2018 for Kids

For more infomation >> top 10 Foods High in iron 2018 for Kids - Duration: 2:26.

-------------------------------------------

Top 10 Foods High in Fiber 2018 for Kids - Duration: 1:51.

Top 10 Foods High in Fiber 2018 for Kids

For more infomation >> Top 10 Foods High in Fiber 2018 for Kids - Duration: 1:51.

-------------------------------------------

Βαθαίνει το ρήγμα ΗΠΑ – Τουρκίας - Duration: 4:02.

For more infomation >> Βαθαίνει το ρήγμα ΗΠΑ – Τουρκίας - Duration: 4:02.

-------------------------------------------

Health Benefits of Bottle Gourd | লাউয়ের ৬টি বিস্ময়কর স্বাস্থ্য উপকারিতা | Bangla Health Tips 2018 - Duration: 4:29.

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

Health Benefits of Bottle Gourd

For more infomation >> Health Benefits of Bottle Gourd | লাউয়ের ৬টি বিস্ময়কর স্বাস্থ্য উপকারিতা | Bangla Health Tips 2018 - Duration: 4:29.

-------------------------------------------

Albania hit by magnitude 5.1 earthquake; buildings crack - Duration: 1:45.

For more infomation >> Albania hit by magnitude 5.1 earthquake; buildings crack - Duration: 1:45.

-------------------------------------------

Black Clover: Quartet Knights Highlights Vetto in Latest Trailer - Duration: 0:59.

For more infomation >> Black Clover: Quartet Knights Highlights Vetto in Latest Trailer - Duration: 0:59.

-------------------------------------------

Liz Cambage injury: Star won't play game with WNBA playoff implications - Duration: 2:10.

For more infomation >> Liz Cambage injury: Star won't play game with WNBA playoff implications - Duration: 2:10.

-------------------------------------------

Hawaii House primary is another test for Democrats - Duration: 4:49.

For more infomation >> Hawaii House primary is another test for Democrats - Duration: 4:49.

-------------------------------------------

Albania hit by magnitude 5.1 earthquake; buildings crack - Duration: 1:18.

For more infomation >> Albania hit by magnitude 5.1 earthquake; buildings crack - Duration: 1:18.

-------------------------------------------

Rep. Chris Collins Suspends Campaign After Insider Trading Charges - Duration: 3:13.

For more infomation >> Rep. Chris Collins Suspends Campaign After Insider Trading Charges - Duration: 3:13.

-------------------------------------------

The Strategy of Machiavelli - Duration: 23:41.

== The Strategy of Machiavelli ==

== Introduction ==

This video will be about Machiavelli's strategy,

as derived from the reports he wrote, his military treatise The Art of War, and above

all, The Prince.

A key difficulty with interpreting Machiavelli lies in reconciling The Prince's ruthless

power politics with its author's support for classical republicanism which often produces

seemingly self-contradictory writing.

This video will argue that Machiavellian strategy is, in fact, dualistic.

A successful prince knows how to break the old order to his advantage, and also how to

establish a new order to maintain his position.

This interpretation strikes a 'middle road' between views of Machiavelli either as powermonger

or satirist, adding nuance to a person who, in his capacity as a diplomatic and military

bureaucrat for Florence, saw his beliefs in republicanism challenged by the successes

of monarchy.

By the time an ousted Machiavelli began writing his political thoughts in 1512, France had

conquered Naples twice, was about to conquer Milan for the third time, and was carving

up Italy between it, Spain, and the Holy Roman Empire.

Of the larger Republics, Venice had barely survived a war against the three powers, Genoa

had submitted to France, and Florence's government had been overthrown by Spain.

These acts, part of a long struggle for influence between the powers known as the Italian Wars,

made Italy a particularly hostile strategic environment for minor rulers.

Machiavelli hoped that his writings would help Florence survive and perhaps one day,

expel the foreigners from his homeland.

== Machiavelli's Dualism: Fortuna and Virtù ==

For Machiavelli, everything in politics stems

from a single political duality, which consists of the opposing concepts of Fortuna and Virtù.

The terms represent more than just 'Fortune' and 'Virtue' respectively: Fortuna is

not simply luck but encompasses the concept of 'reliance on things beyond one's ability

to control'.

These 'things' involve more than simply nature, opportunity and luck, but also the

capabilities, dispositions and reactions of other actors.

Elements of Fortuna therefore include: initial strategic circumstances, acts of God, windows

of opportunity, other actors' reactions, work done by subordinates, and so on.

Any strategy that relies on such elements for success is a strategy based on Fortuna,

and these include: advantages gained through battle, ad-hoc coalitions, political maneuvering,

and so on.

Contrasted with Fortuna is the idea of Virtù, whose general nature follows that of the idealized

Roman Republic.

Virtù encompasses the concept of 'reliance on oneself', and the strategy of Virtù,

in particular, revolves around the establishment of, reform of and obedience to an order that

is internally-resilient enough to stand up by itself rather than relying on Fortuna.

Machiavelli stresses that there is no synergistic strategy that combines elements of Fortuna

and Virtù.

Such order that is propped up by external circumstances and is merely a version of a

Fortuna strategy.

This duality between Fortuna and Virtù affects more than just what sort of strategies a prince

can pursue, but also the character of those strategies.

Strategies based on Fortuna emphasize change, rapidity, spiritedness, acting beyond order

and short-term impact, while Virtù emphasizes continuity, gradualness, discipline, acting

within order and long-term results.

Lastly, Machiavelli argues that his duality replicates itself across all strategic levels:

from local governance to high politics, the same choice between strategies of Fortuna

or Virtù applies.

Each strategic level also involves similar actors: there is the 'Prince', who is

the policymaker; the 'Nobles', who are the strong and influential actors; and finally

the 'People', who are the weak but numerous actors.

Strategy is a matter of exploiting the dynamics between these three groups to the prince's

advantage.

== The Strategy of Virtù ==

The fickleness of Fortuna – described by

Machiavelli as an eagle carrying a tortoise up to great heights only to then cast it down

– naturally recommends a strategy of Virtù.

There are two parts to such a strategy: firstly, establishing and maintaining an internally-resilient

order, and secondly, preserving the prince's position in the order.

Note that this is not order for order's sake: by embedding the prince within an order

that can last, a strategy of Virtù ensures that the prince's position within the order

can also last.

So how can a prince establish internally-resilient order?

The answer lies in gaining the collective support of the people, without which the order

will always be vulnerable to overthrow from the nobles.

In Machiavelli's words, 'one of the strongest remedies a prince has against conspiracy is

not to be hated by the masses, because conspirators are invariably certain that they will satisfy

the populace by killing the prince'.

Winning the people over to the prince's side is not a difficult task, according to

Machiavelli: they are simple, unambitious and accept their lot in life.

Their key demand is not a positive, but negative one: they only wish not to be oppressed, either

by the prince, the nobles or the order.

Avoiding oppression is a matter of doing two things: firstly, a prince should not act against

the rules of the order – in other words, act legally.

Secondly, a prince should also establish or reform the order to align it with some sort

of natural order – in other words, ensure that the order is just.

Machiavelli does not define what he thinks this natural order is, but it likely involves

some recognition of the inherent equality of each stakeholder within the order, while

at the same time accounting for differences in capabilities, values and desires.

The people will consider an order that turns them into an underclass as oppressive; in

a similar vein the nobles will consider an order that makes no allowance for their greater

power and influence as oppressive.

In practice, naturalness is achieved through patient and disciplined negotiation with actors

to strike an acceptable balance, with success meaning the creation of a just order which

all see as being in their long-term interest to uphold, no matter what Fortuna brings.

All this creates a resilient order but says nothing about the prince's position within

such an order, which can still be marginalized or even procedurally replaced.

To avoid this, a prince must continuously demonstrate his relevance to the order, paying

attention to stakeholder's grievances and demonstrating to them that the order only

works because of his intervention.

Above all, Machiavelli warns against letting the order gain a life of its own: what he

terms 'magistrates', or the bureaucrat-managerial class maintaining the functions of the order,

must not be allowed to 'take the state away from him'.

The prince may submit to the order's rules for the sake of maintaining his long-term

position, but he must at all times be relevant.

This leads to a larger point regarding a strategy of Virtù: Successful princes always remember

that the point of order is to serve their own interests.

In particular, princes must not fall into the trap of supporting order that is not in

their interests simply because of tradition or because they think it is 'good'.

Order can fail to serve a prince's interests because a stable long-term order, through

its need to obtain the support of the people, reflects and perpetuates the status quo by

its very construction.

This is of course in his interests if the prince already holds a dominant position,

less so if the status quo locks him into a subordinate role, and absolutely counter to

his interests when the status quo permits the continuation of trends or exploitation

of rules that will result in his eclipse.

Related to this, and very much relevant to Machiavelli's time, is the idea that by

restraining himself in the interests of maintaining order, the prince limits his power and growth

compared with actors outside of the order who have practiced no such restraint.

Here Machiavelli gives two examples of Virtù-ous princes: Hiero II of Syracuse and Francesco

Sforza of Milan.

Both, upholding order through a strategy of Virtù, refrained from unpopular military

action and unjust aggression.

Yet neither was ultimately able to guide their realms away from eventual destruction: within

3 years of Hiero's death, Syracuse fell to Rome; Milan was captured by France 30 years

after Francesco's death.

The implication is that for all of their Virtù-ous policies, these princes ought to have seen

that self-restraint under order would eventually result in destruction at the hands of stronger

neighbors.

Not realizing this fact, or even worse, realizing it and continuing for moral reasons anyway,

may have earned them praise in the histories but did great harm to their states.

== The Strategy of Fortuna ==

Machiavelli advises that princes ought to

be clear-headed about the circumstances they are in, both in the short and long-run.

They must not allow their position to deteriorate for the sake of morality or avoiding confrontation.

Indeed, Machiavelli states that Fortuna 'will let herself be won by men who are impetuous

rather than by those who step cautiously'.

A prince who is set on disrupting the old order has to recognize the challenge that

he is facing.

Disruption means that the prince is attempting to advance his power beyond what nature and

the status quo will allow him for the moment, and as such is an act heavily reliant on fickle

Fortuna, who can never ensure that any opportunities or luck granted will last.

A strategy of Fortuna therefore aims to have the prince advance his position as far as

possible, in as quick a time as possible, before the window of opportunity closes.

He achieves this by amassing as much physical and moral strength he can to dominate and

bend the enemy to his will.

The prince must therefore elicit as much help as he possibly can in the form of allies,

while exploiting human nature to magnify whatever power he has to overawe and split his enemies.

The keys to success, therefore, come in the form of ally management and image management.

Effective ally management requires first understanding what sort of allies a prince ought to be making

at different stages of a strategy of Fortuna.

Political culture plays a significant role here – within a pure despotism, no one is

strong or free enough to be an ally and therefore the prince must rely on his own strength;

while in a pure republican system, successful princes ally with the people in what essentially

reverts to a strategy of reform under Virtù.

For all others, a prince seeking disruption should be allying himself with actors within

the order who are dissatisfied with their lot and expect to gain from change.

Machiavelli does not recommend allying with actors outside of the order, especially strong

ones: doing so tends to give them an interest in the order where none previously existed

– a fact that the repeated French and Spanish interventions in Italy made quite clear to

him.

Indeed, a prince should really not be allying with powers stronger than him at all, which

would give the stronger power leverage over the prince in success and reduce him to a

pawn.

No matter the type of allies gained, Machiavelli advises that a prince must always remember

that these alliances are rooted in self-interest, and a particularly dangerous type of self-interest

at that.

Such allies will demand their pound of flesh in success, and fulfilling them inevitably

places a prince's hard-won position in danger.

In particular, a prince must not reward allies to the extent that the following situations

develop: firstly, that allies become so strong as to be able to challenge the prince himself,

second, that he is forced to act against his own supporters for other allies' benefit,

and thirdly, that allies oppress the people so much that the prince irrevocably loses

the latter's support.

A strategy of Fortuna therefore walks a fine line between promising so little that no allies

come and promising so much that the prince's success is placed in jeopardy.

Machiavelli thus sees it a crucial that a prince learn the art of empty promising, enticing

allies with rewards without actually conceding concrete obligations.

This point is all the more important because once his allies are strong enough and a prince

is successful in disrupting the old order and advancing his position, he must start

making his peace the former establishment.

The wider he can extend his base, the more secure his position is if and when the Fortuna

that brought him to such heights disappears, for example in the defection of a former ally.

Given Fortuna's unpredictability, the sooner this process is begun, the better.

In Machiavelli's view, actors immediately after a successful disruption can be treated

in the following ways.

Initial comrades-in-arms should be rewarded according to sacrifice, always keeping in

mind the aforementioned management guidelines.

Of the non-allies, Machiavelli groups them into three categories: those who are actively

reconciling, those who remain neutral, and those who are irrevocably opposed.

A prince should hurry to reassure the first two groups of their continuing relevance and

prosperity under his rule – the more conciliatory and honorable they are, the more concrete

the assurances.

Those who are irrevocably opposed, on the other hand, must be made examples of to show

the consequences of disloyalty.

And since Machiavelli does not see value in minor punishments besides creating more pretexts

for conspiracy, the prince must reduce such actors to irrelevance and impotence.

With one caveat: such acts must be conducted speedily, for cruelty is such that 'the

less it is tasted, the less it offends'.

Machiavelli's advice to the prince regarding ally management can be boiled down to a single

rule: understand their interests.

But understanding is only part of the solution, as a prince can only receive allied support

and establishment defection if other actors are given the impression that he will indeed

have the capability to affect their interests for good or ill.

Image management thus weighs heavily in a strategy of Fortuna, where the impression

of a few key actors will be enough to make or break a prince.

The ability to affect others' interests undergirds Machiavelli's famous advice that

it is 'safer to be feared than to be loved', as well as a related quote, 'a prince…

must make himself feared so that he avoids hatred'.

Love and hatred represent irrational support and opposition respectively that goes against

self-interest; both do not respond to incentive, are beyond a prince's ability to influence,

and thus unnecessarily introduce elements of Fortuna and risk.

Fear, by contrast, is a rational aversion to harm and can therefore be manipulated to

incentivize helpful behavior.

A prince should therefore present himself not as an object of adoration or an angel

of vengeance, but instead as a rational dealmaker whose effect on stakeholders' interests

are a consequence of – and proportionate to – obedience to his will.

Being a dealmaker, however, is of little use if the prince is not seen as capable enough

to keep his end of the bargain.

Machiavelli thus warns against projecting an image of 'contempt', which is an Aristotelian

term associated with self-indulgence and inability to govern.

Machiavelli sees 'contempt' as including the following traits: undependability, frivolousness,

effeminacy, irresoluteness, and so on.

Contrasted with contempt is prestige, which a prince must amass as much as possible of,

deserved or not.

Taking credit for success, even to the extent of delegating hard tasks to others and easy

ones to himself, is not merely egoistic politics but also a way to demonstrate the prince's

superior capability and will to ally and enemy alike.

In avoiding contempt and cultivating prestige, Machiavelli emphasizes that a prince must

never lose sight of what this is all about – image management.

Whether one actually possesses – or should even possess – these traits is another question

entirely: indeed, traits like undependability are practically necessary if a prince is to

manipulate his allies under a strategy of Fortuna.

Like in a strategy of Virtù, a prince should be clear-headed about what the circumstances

demand of him, and not be suckered into action based on morality alone.

Success in a strategy of Fortuna sees the prince and his allies breaking the old order

in a stroke, overawing former defenders of the old order to such an extent that they

respond quickly and favorably to the prince's pivot towards the establishment.

Then at this point, the prince, secure for the moment in his position at the head of

an ad-hoc network of alliances, must immediately begin the transition to a stable, long-term

order as required by a strategy of Virtù.

Speed is of the essence not only because Fortuna is fleeting and without internal resilience

dissatisfied actors will begin to conspire against the prince and the order, but also

because the longer one waits to begin the transition, the harder it becomes.

To Machiavelli, acts of Fortuna not only multiply in number over time, they also multiply in

scale: for example, the repeated use of bribes not only will result in rising costs with

each new iteration, but others will also begin demanding bribes for obedience.

A prince that resists transition will eventually be unable to sustain such acts and the whole

unsupported edifice will collapse and take him down with it.

Machiavelli's analysis of the short reign of Cesare Borgia illustrates the benefits

and pitfalls of a Fortuna strategy.

Leveraging his position as the Pope's son, Borgia proved capable of managing his allies:

initially he helped France in its wars in return for troops to conquer Romagna, but

ditched the alliance as soon as France became an obstacle.

He then relied on hired mercenaries for his wars, only to eliminate them as soon as they

became a political threat.

Borgia was also skilled at image management, presenting himself as a bringer of order to

a troubled region.

Most of the difficult work, in fact, was done by his ruthless deputy Ramiro de Lorqua, but

that did not stop Borgia from executing him in response to popular discontent and claiming

the credit for it.

In less than half a decade, Borgia had amassed sufficient prestige to overawe pedigreed local

houses, Florence which sent Machiavelli to negotiate with him, and even France which

had to deter him from Tuscany.

The stunning rise of Borgia – again within 5 years – demonstrates the power of a strategy

of Fortuna, and it seems likely that Machiavelli's admiration of him in The Prince is genuine.

At the same time, however, Machiavelli notes that Borgia – through design or sheer bad

luck – was unable to build firm foundations for his conquests by pivoting to a strategy

of Virtù.

Relying on his father Pope Alexander VI and supplementing them with ad-hoc alliances that

became increasingly compromised with each iteration, Borgia, by the time of his father's

death in 1503, had been forced into entirely deceptive alliances with the future Pope Julius

II and Gonzalo de Cordoba, Viceroy of Naples.

Alexander VI's death saw Fortuna close Borgia's window of opportunity, and he quickly found

himself outmaneuvered by his two 'friends', lost his lands and would die a fugitive in

Spain.

Borgia's story shows all that is appealing of Fortuna – quick results and great achievements

– with the eventual fate that befalls the prince who relies too long on it.

Good ally and image management can bring stunning advances in position, but the prince must

realize that Fortuna is fleeting and only patient effort through a strategy of Virtù

will secure his gains in the long-run.

Like Virtù, his core advice seems to again be this: to see circumstances as they really

are, and not fall victim to hubris.

Clarity of vision, more so than amoral decisiveness or disciplined ordering, should be the key

characteristic for a prince.

== Conclusion ==

Machiavelli's focus on the reality of circumstances,

rather than on appearances or norms, is a reason why he has generally been seen as an

early advocate of realism in international politics, despite his republican leanings.

Viewing him through a theoretical lens, however, seems to put too much emphasis on him as theorist

and not enough as a strategist grappling with real problems during the height of the Italian

Wars.

Under this interpretation of Machiavelli – and there are others – a successful prince is

a master of the strategic dualism between Fortuna and Virtù: he knows what to do in

each, how to appear in each, and most importantly, when to switch between each.

Fortuna is necessary for a prince to break through the limits which natural order has

placed on him; Virtù is necessary for said prince to maintain his new position in the

long run.

At all times the prince understands the need to appeal to others' interests and manipulates

them to his own advantage.

Originally intended as a guide for Florentines and perhaps Italians, one can perhaps see

Machiavelli's influence in the eventual victory of the Habsburgs in Italy.

Prior to the 1530s both the Habsburgs and the French proved inept in constructing long-term

order, with the result that their battlefield victories – even Pavia in 1525 – did not

bring even regional peace.

But starting in the 1530s, the Emperor Charles V, who is said to have read The Prince, began

to pay more attention to the concerns of the Italian minors, tiptoeing around the issue

of the Milanese succession while actively addressing the threat of the Turks and Barbary

corsairs.

What future nationalists saw as Habsburg dominance was also an attempt to set up friendly Italian

governments under loose Spanish supervision in order to address minor-state concerns in

a way that would prevent foreign intervention.

Elements of Fortuna were of course present in the order as the Turks moved on Hungary

and France fell into civil war, but ultimately, the 300-year longevity of the Habsburg system

– a situation approaching Machiavelli's worst-case scenario for Italy – may have

owed much to his own work.

Thanks for watching the video!

For more infomation >> The Strategy of Machiavelli - Duration: 23:41.

-------------------------------------------

Who was Mario Moreno Cantinflas? Everything to know on Mario Moreno Cantinflas' 107th Birthday. - Duration: 1:49.

Who was Mario Moreno Cantinflas?

Everything You need to know on Mario Moreno Cantinflas' 107th Birthday.

.

On August 12, 2018 Google celebrate Mario Moreno "Cantinflas'" 107th Birthday.

Cantinflas captured the hearts of film audiences in Mexico with a twitch of his slender mustache

and a burst of witty doublespeak, where he appeared in some four dozen films beginning

in 1937.

The rest of the world discovered his talents as David Niven's bumbling valet in the 1956

film Around the World in 80 Days.

In Latin America he was beloved by generations of filmgoers, not just for his work as a comedic

actor/singer/writer/producer, but for his philanthropy.

Mario Moreno Cantinflas was born Mario Moreno Reyes on this day in 1911, he earned money

in the streets of Mexico City singing and dancing.

There, he worked briefly as a prize fighter, discovering ways to make audiences laugh at

his antics.

After honing his comedic pratfalls in circus tent shows, he began making films at age 26.

Cantinflas often portrayed a destitute individual (el peladito) who overcame the challenges

of life in urban slums.

His genius was recognized by the silent film legend Charlie Chaplin, who hailed Cantinflas

as the "greatest comedian alive."

Despite his success, Cantinflas never forgot his roots, at one time providing quality housing

for more than 250 low-income families in Mexico City.

For this legacy, and his work on screen, he is remembered as a national hero.

Không có nhận xét nào:

Đăng nhận xét