Hi . This is Marty from Blue Lightning TV.
I'm going to show you how to create a classic retro, disco ball from the heyday of Disco Fever!
I provided 2 files that you can download.
Their links are located in my video's description or project files below.
One is a photo of this discotheque that we'll use to create our disco ball
and the other is a photo of the same discotheque, but cropped to 1920 by 1080 pixels.
Its resolution is 150 pixels per inch.
Open the smaller image.
We'll convert it into a Smart Object, so we can modify it non-destructively.
To do this, click the icon at the upper, right of the Layers panel and click "Convert to Smart Object".
Go to Filter and Filter Gallery.
Open the Texture folder and click "Patchwork".
Make the Square Size: 2 and the Relief: 0.
We're choosing Patchwork instead of Mosaic because the Patchwork filter adds delineating
lines whereas the Mosaic filter doesn't.
Go to Filter, Distort and "Spherize".
Make the Amount: 100%.
Then, click OK or press Enter or Return.
Repeat the filter once more by pressing Ctrl or Cmd + F. Then, press Enter or Return.
Open your "Elliptical Marquee Tool" and go to a corner.
Press and hold Shift as you drag a circular selection to the opposite corner.
Click the Layer mask icon to make a layer mask of the selection next to the disco ball.
Convert your disco ball with all its filters into a Smart Object.
To place the ball onto the background, press "v" to open your Move Tool
and drag it onto the tab of the disco background.
Without releasing your mouse or pen, press and hold Shift as you drag it down and release.
Pressing Shift kept the ball centered over the background.
Slide the ball up by pressing the Up arrow on your keyboard until it's position is approximately this high.
Name the disco ball layer whatever you'd like.
Make the background active and convert it into a Smart Object.
We'll give the background the appearance of some motion by going to to Filter, Blur and Radial Blur.
Make the Amount: 7, the Blur Method: Zoom and the Quality: Best.
Drag the center point straight up
to a position approximating the center of your disco ball on the document.
Doing this makes the background look as if its source of motion is emanating from the
center of the disco ball.
Make the ball active and double-click an empty area of the layer to open its Layer Style window.
Click "Outer Glow".
If the box isn't white, click it and pick white.
The Blend Mode is Linear Dodge and the Opacity is 15%.
The Technique is Softer, the Spread is 0 and the Size is 250 pixels.
The Range is 50%.
Make a copy of it by pressing Ctrl or Cmd + J
and double-click "Outer Glow" to see it in the Layer Style window.
Change its Blend Mode to Color Dodge and make its opacity: 75%.
Click "Inner Glow".
The color is white, the Blend Mode is Color Dodge and the Opacity is 40%.
The Source is Edge, the Choke is 0% and the Size is 30 pixels.
The Range is 1%.
We want to make a new layer below the active layer.
To do this, Ctrl-click or Cmd-click the New Layer icon.
Name it "Radial Lights".
Open your "Custom Shape Tool" and choose "Pixels".
If you're working on an earlier version of Photoshop, the Pixel icon is here.
Open your custom shapes thumbnails
and click the small gear icon to open your list of custom shape presets.
Click "Symbols".
When you see this message, click OK to replace your current thumbnails with the Symbols thumbnails.
Since I already had the Symbols preset open, my thumbnails remained the same.
Click this thumbnail, which is called "Registration Target 2".
Click the gear icon at the top and tick, "Defined Proportions and check "From Center".
We want to give ourselves more room on our canvas, so zoom out of your document by pressing
Ctrl or Cmd and the minus key on your keyboard 2 or 3 times.
Go to the center of the disco ball and drag out the shape until it covers your entire document.
Then, release.
To fit it back onto your canvas, press Ctrl or Cmd + 0.
Convert it into Smart object and change its blend mode to "Overlay".
Go to Filter, Blur and Radial Blur.
Make the Amount 15, the Blur Method: Spin and the Quality: Best.
Make a copy of the layer and drag it to the top of the Layers panel.
Double-click the Radial Blur of the copy to open the panel.
Change the Amount to 5
and reduce its opacity to 75%.
Make a copy of the layer
and click the Layer Mask icon to make a layer mask next to it.
Ctrl-click or Cmd-click the disco ball to make a selection of its shape.
Go to Select and Transform Selection.
Go to a corner and when you see a diagonal, double-arrow, press and hold Alt or Option
+ Shift as you drag it out approximately this much.
Then, press Enter or Return.
Go to Select, Modify and Feather.
Feather it 200 pixels.
Fill the selection with black inside the layer mask by pressing Alt or Option + Delete.
This hides the radial lights of this layer inside the selection.
Deselect it by pressing Ctrl or Cmd + D. Next, we'll add lens flares.
Make a new layer and fill it with black.
Change its blend mode to "Screen" and name it "Lens Flare".
Make a copy of it and temporarily hide the copy.
Make the original layer active.
Go to Filter, Render and Lens Flare.
Make the Brightness: 75% and the Lens Type: Movie Prime.
Drag the lens flare to a general location that approximates the location of where you'd
like it placed on your document.
Feel free to reposition it if you like.
Make the Lens flare copy visible and active.
Go back to Filter, Render and Lens Flare.
Move the lens flare to a different location
and again, reposition it if you like.
If you'd like to make another lens flare, copy it, fill it with black
and go back to Filter, Render and Lens Flare.
I'd like to make the radial blur that's emanating from the disco ball a little less intense,
so I'll make the top radial blur layer active and reduce its opacity.
This is Marty from Blue Lightning TV.
Thanks for watching!
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